#pragma once

#include "hge.h"
#include "GameView.h"

#define WINDOW_WIDTH	934
#define WINDOW_HEIGHT	729

#define LOGFILE "..\\..\\out\\log\\LotusLeaf.log"

class CGameApp
{
public:
	CGameApp(void);
	~CGameApp(void);

public:
	static bool DoFrame();
	static bool DoRender();

	void InitializeHGE();
	void GameRun();
	void ReleaseHGE();

private:
	static HGE	*hge;
	static CGameView* m_pGameView;
};
